(Source: poptopia)

merdekagroup:

Yes Lion.  Time to move.
gotmeonmyknees:

straight for the heart.

merdekagroup:

Yes Lion.  Time to move.

gotmeonmyknees:

straight for the heart.

(Source: chrisfabian)

(Source: jeeslees)

whoa shitttt

whoa shitttt

(Source: happyendingscum)

dyhgermanotta:

<3333333333333333333333333333333333333333333333333

(Source: harrisonfords)

merdekagroup:

seauxsalacious:

sciatic:

Born on the island of Moloka`i, Hawaii, Zoe is the only known captive white (golden) zebra in existence. You can read more about her here.

Oh wow. Beautiful.

(via imgTumble)

merdekagroup:

seauxsalacious:

sciatic:

Born on the island of Moloka`i, Hawaii, Zoe is the only known captive white (golden) zebra in existence. You can read more about her here.

Oh wow. Beautiful.

(via imgTumble)

(Source: grvnge)

(Source: skate-high)

alecshao:

Sebastien Preschoux - Color Theory, 2009

[Flash 10 is required to watch video]

prostheticknowledge:

Vib-Ribbon (Instructions) 

Probably the cutest 1Bit vector Japanese rhythm action game instructions you will ever see. Thanks to Kris Lane for reminding me about this gaming gem …

About Vib Ribbon (via Wikipedia):

Vib-Ribbon(ビブリボン Vibu Ribon?) is a video game for SonyPlayStation. Developed by Masaya Matsuura (the former leader of the Japanese “Hyper Pop Unit” PSY S) and his NanaOn-Sha company, and released in Japan in 1999. The game was released in Europe the following year and was additionally re-released in Japan under the PlayStation the Best and PSOne Books greatest hits lines in 2000 and 2001 respectively.

Vib-Ribbon is a rhythm video game in the style of PaRappa the Rapper and Amplitude. The game was unique in that the software loaded into RAM, letting the player use any music CD to play against; the game could generate a unique level from any track. The graphics for Vib-Ribbon are simple, consisting of straight, white vector lines forming crude, angular drawings of the level and the character, a female rabbit named Vibri.

I took a capture from this video, which is longer and demonstrates more about what the game was like. I have even heard that someone made an HTML5 version, which allows you to play using Soundcloud tracks, but haven’t found it hosted anywhere. 

Also, the game’s original promotional website is still up, which you can check out here.